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[image credit: UltraWorldJY on pixabay.com] |
Today's meditation:
Most people are pretty good at designing systems to handle first-order effects.
It is the second- and third-order effects that catch most folks by surprise.
But not because they can't anticipate them.
If your teams are racing to complete a sprint, or meet a deadline - that pressure can create a hole, or weakness, in your design...and teams rarely have the luxury of thinking about those second- and third-order effects.
For the critical sections/paths - leveraging a second pair of eyes can help spot what others, too close to the solution, may have missed.
Remember to pause, and allow time for reflection and contemplation of the design.
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